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Devlog
Raising My Beloved 2
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Devlog
Complete! (?)
March 29, 2023
by
afreytes
I feel like I have completed what I originally intended to do for this, my March project. April is around the corner and I already have some ideas for a new project that I will try to expand into a fu...
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Ouch!
March 29, 2023
by
afreytes
Had a bit of a setback with my small #GodotEngine March project as some files apparently got corrupted. Still, March isn't over so I'm trying to clean the gameplay a bit AND add some features like Eas...
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Talk!
March 25, 2023
by
afreytes
Furry Talk for a racing game... Very basic dialog system is mostly working, all I want is to write the dialog and let the scene populate the panels and control the flow of the text. It doesn't have to...
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Touch!
March 24, 2023
by
afreytes
Added touch controls Fixed the slow loading (shaders were the issue) Thanks for checking this out...
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Bugs!
March 22, 2023
by
afreytes
Godot 4 has a couple of renderer modes, and I had been mindlessly using the mobile renderer mode. Not realizing I would have to switch to compatibility renderer mode to be able to publish to web. This...
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Raised!
March 21, 2023
by
afreytes
First 3D game published on itch, thanks to Godot 3 and 4. Yes, a lot could be improved, but mainly I would like to add some story elements. But I'm just gonna go play some Valheim now... Expect lots o...
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Turn!
March 21, 2023
by
afreytes
#raising
Turn mfker TURN! Wait... brake BRAAA...eeeeeeeeek… First stab at implementing a car in Godot 3.x (I forget the exact version, but the one before Godot 4 dropped in March). I had read that the vehicl...
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